| Home Page | Recent Changes | Preferences

Mover Topics

This is the main page for anything about movers.

Reference

Topics

There's a ton of stuff to cover here. Here's a rough list of things to cover. Feel free to add to it, or start a topic, or re-arrange stuff here.

Basic Tutorial

This tutorial should be able to guide a beginner through the steps involved in making a mover. If it doesn't, please improve it.

  1. Create A Mover – Making the mover shape and adding it
  2. Keyframe – Setting keyframes for a mover
  3. Activating a mover – Triggering, movement types and move times

Moving On

Specifics like using the ElevatorMover? can maybe go under the class definition?

Multi-Component Stuff

Custom Movers

Bots and Movers

Related Topics

External Links

Discussion

LionsPhil: Mention should probably be made somewhere that, for things like fans, setting Movement.bFixedRotationDir to true, Object.IntialState to None, and setting up a Movement.RotationRate (Unreal rotation units per second, so try powers of two in the thousands) is a lot easier than keyframe-based movement. Especially as it avoids the "rewinding" you'll get from ConstantLoop.


Category Mapping
Category To Do – add more UnrealEngine2 info!

The Unreal Engine Documentation Site

Wiki Community

Topic Categories

Image Uploads

Random Page

Recent Changes

Offline Wiki

Unreal Engine

Console Commands

Terminology

FAQs

Help Desk

Mapping Topics

Mapping Lessons

UnrealEd Interface

UnrealScript Topics

UnrealScript Lessons

Making Mods

Class Tree

Modeling Topics

Chongqing Page

Log In