| Home Page | Recent Changes | Preferences

Player (UT)

UT :: Object (UT) >> Player (Package: Engine)

Corresponds to a real player (a local camera or remote net player).

See Player for the UT2003 version of this class.

Properties

int vfOut (native const)
int vfExec (native const)
PlayerPawn Actor (transient const)
The PlayerPawn actor controlled by this player.
Console Console (transient const)
The console of that player.
bool bWindowsMouseAvailable (transient const)
bool bShowWindowsMouse
bool bSuspendPrecaching
float WindowsMouseX (transient const)
float WindowsMouseY (transient const)
int CurrentNetSpeed
int ConfiguredInternetSpeed, ConfiguredLanSpeed (globalconfig)
byte SelectedCursor

Constants

These constants are represent the available cursor styles.

  • IDC_ARROW = 0
  • IDC_SIZEALL = 1
  • IDC_SIZENESW = 2
  • IDC_SIZENS = 3
  • IDC_SIZENWSE = 4
  • IDC_SIZEWE = 5
  • IDC_WAIT = 6

Known Native Subclasses


Category Class (UT)

The Unreal Engine Documentation Site

Wiki Community

Topic Categories

Image Uploads

Random Page

Recent Changes

Offline Wiki

Unreal Engine

Console Commands

Terminology

FAQs

Help Desk

Mapping Topics

Mapping Lessons

UnrealEd Interface

UnrealScript Topics

UnrealScript Lessons

Making Mods

Class Tree

Modeling Topics

Chongqing Page

Log In