Scumble
Fairly inexperienced with UnrealEd, but no stranger to programming. My current aim is to learn how the Unreal engine code fits together, and contribute findings here.
16/02/2004
After quite a long period, I've picked up on UnrealScript again. Managed to get further into the code this time and tried out some subclassing. During a few hours, with the help of WOTgreal, I built a package with a test gametype in order to use my own Bot subclass. My initial motivation was to customise the debugging displays to help me understand the Bot AI, although I was led into other areas. I was fairly pleased with the fact that I had few errors, and my test DeathMatch worked as expected.
Mychaeel: Welcome to the Wiki, Scumble. Please add yourself to the list of Project Contributors.
EntropicLqd: Hello there. Enjoy your stay.