Seeds
U1 :: Actor (UT) >> Inventory (UT) >> Pickup (UT) >> Seeds (Package: UnrealI)
UT :: Actor (UT) >> Inventory (UT) >> Pickup (UT) >> Seeds (Package: UnrealI)
UT :: Actor (UT) >> Inventory (UT) >> Pickup (UT) >> Seeds (Package: UnrealI)
From Unreal 1. When picked up and used (which has unpredictable results in UT) a NaliFruit? will slowly grow out of the ground in the spot where the seed was used. When the player walks over the plant, they are given health. The bigger the plant is at that point in time, the more health given.