std::vector< std::vector< pcl::Vertices > > tex_polygons
std::vector< std::vector< Eigen::Vector2f, Eigen::aligned_allocator< Eigen::Vector2f > > > tex_coordinates
shared_ptr< const pcl::TextureMesh > ConstPtr
shared_ptr< pcl::TextureMesh > Ptr
pcl::PCLPointCloud2 cloud
std::vector< pcl::TexMaterial > tex_materials