Point Cloud Library (PCL)
1.11.1-dev
pcl
outofcore
visualization
object.h
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#pragma once
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// C++
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#include <map>
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#include <mutex>
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#include <set>
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#include <string>
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// VTK
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#include <vtkActor.h>
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#include <vtkActorCollection.h>
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#include <vtkRenderer.h>
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#include <vtkSmartPointer.h>
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//Forward Declaration
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class
Scene
;
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class
Object
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{
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public
:
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// Operators
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// -----------------------------------------------------------------------------
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Object
(std::string name);
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virtual
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~Object
() { }
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// Accessors
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// -----------------------------------------------------------------------------
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std::string
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getName
()
const
;
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void
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setName
(std::string name);
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virtual
void
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render
(vtkRenderer* renderer);
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bool
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hasActor
(vtkActor *actor);
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void
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addActor
(vtkActor *actor);
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void
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removeActor
(vtkActor *actor);
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vtkSmartPointer<vtkActorCollection>
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getActors
();
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protected
:
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vtkSmartPointer<vtkActorCollection>
actors_
;
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std::mutex
actors_mutex_
;
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private
:
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// Members
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// -----------------------------------------------------------------------------
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std::string name_;
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std::map<vtkActor*, std::set<vtkRenderer*> > associated_renderers_;
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};
Object::hasActor
bool hasActor(vtkActor *actor)
Object::~Object
virtual ~Object()
Definition:
object.h:27
Object::getName
std::string getName() const
Object::addActor
void addActor(vtkActor *actor)
Scene
Definition:
scene.h:11
Object::actors_mutex_
std::mutex actors_mutex_
Definition:
object.h:55
Object
Definition:
object.h:18
Object::Object
Object(std::string name)
Object::render
virtual void render(vtkRenderer *renderer)
Object::actors_
vtkSmartPointer< vtkActorCollection > actors_
Definition:
object.h:54
Object::removeActor
void removeActor(vtkActor *actor)
Object::getActors
vtkSmartPointer< vtkActorCollection > getActors()
Object::setName
void setName(std::string name)
vtkSmartPointer< vtkActorCollection >