#include <pcl/surface/3rdparty/poisson4/geometry.h>
Definition at line 218 of file geometry.h.
◆ Vertex() [1/3]
pcl::poisson::CoredMeshData2::Vertex::Vertex |
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void |
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inline |
◆ Vertex() [2/3]
pcl::poisson::CoredMeshData2::Vertex::Vertex |
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Point3D< float > |
s, |
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Point3D< float > |
e, |
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float |
v |
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) |
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inline |
◆ Vertex() [3/3]
pcl::poisson::CoredMeshData2::Vertex::Vertex |
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Point3D< float > |
s, |
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Point3D< float > |
e, |
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Point3D< float > |
p |
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) |
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inline |
◆ end
Point3D< float > pcl::poisson::CoredMeshData2::Vertex::end |
◆ start
Point3D< float > pcl::poisson::CoredMeshData2::Vertex::start |
◆ value
float pcl::poisson::CoredMeshData2::Vertex::value |
The documentation for this struct was generated from the following file: