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Message ID: 10340
Date: Fri Nov 19 01:31:26 GMT 1999
Author: silky@toybox.webtoys.net
Subject: RE: OT: Feign Death nerf (long)
>From: Ryan Honeyman <honeyman@...>And this is what 'developers' forget - not EVERYONE has those two items -
> Is it being resourceful? Is it taking advantage of the code?
> Does it really matter? Once I learned of a player 'exploiting'
> a method against a particular mob, I would alter the behavior
> of the monster under those effects to create a more challenging
> confrontation. It wasn't to ruin the player's experience, it
> was to heighten it. I am a player of accomplishment. If I
> play a game that's too easy, I tend to get tired easily. If I
> play a game that offers new challenges each time, I tend to get
> addicted, ie EQ.