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Message ID: 13161
Date: Mon Jan 17 20:36:24 GMT 2000
Author: Ryan Honeyman
Subject: Re: Rarely mentioned fact...


> Eek. I just reread that. Just to clarify, I meant no
> disrespect with that statement. I do appreciate your advice
> on torgors and will inform the shaman/enchanter next time.
> It just didn't have anything to do with my question - how
> valid a tactic is it to devote one tank to the extra giant(s).

No disrespect taken, John(tm). I wasn't trying to show off
my obviously inferior tanking skills <g>, just showing the power
of togors could turn the battle to such a great extent.

> The question still remains though - does the decreased time to
> kill a giant with all tanks attacking offset the extra healing
> required to have the bard tank the extras, torgored or not.
> Torgors obviously can change the equation, but doesn't answer
> the question.

I think the extra damage that the tank would put into killing
the first giant would be the prefered method. The alternative
is to dispatch a tank to hold the second giant, while in all
cutting the damage to the first and thus letting it live longer
(inflict more dmg). I would venture to guess that eliminating
one opponent first (while taking residual dmg from another) would
be in more favor than holding one opponent with a strong melee
class who can avoid some damage while the rest of the group attempts
to kill the other.

Concentrating killing one giant without devoted tank to the other giant:

o Giant01 will die quicker, and produce less long run dmg.
o Giant02 will inflict more dmg on a lesser equiped tank (a bard)

Sticking one tank on one giant while the rest kill the other:

o Giant01 will die slower, producing more long run dmg.
o Giant02 will inflict less dmg on a better equiped tank (a warrior).


Does, Giant01's lengthened lifespan due to lack of a warrior
attacking it increase it's dmg output so much more than allowing
a bard to just absorb Giant02's attack? Yes, would be my answer.

But we haven't taken into account the healing required in this
situation is going to draw the extra giant onto the healer pretty
quickly. I missed that in the equation above. So I would say
in light of that fact alone, sticking a dmg absorbing taunter in
front of the extra giant would be the way to go, since the bard
will not be able to taunt the giant off the healer (regardless
of drowsy or not). Which makes your solution, ideal.

Harmonic.