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Message ID: 13809
Date: Wed Jan 26 23:20:27 GMT 2000
Author: Reece, Tom - 25IDL G4
Subject: My overcrowding solutuion
> The dungeon crawl vision is antithical to camping. If you try
> to make both coexist, either the dungeon crawlers get way too
> little "prize" loot, or the campers get way too much.
> Duplicating zones would ease overcrowding, but it wouldn't
> change the campquest state of the game. Even if you
> duplicated each zone so many times that each party were
> practically alone in their own dungeon, the crawl party would
> only see maybe one special mob per night while the camp party
> would see multiple. Too little or too much.
>
>