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Message ID: 14991
Date: Wed Feb 16 14:37:29 GMT 2000
Author: Papa Legba
Subject: Re: Mistmoore
> Hmm, the only note I saw was about fixing mobs teleportingJust this wekeend I experienced this in Gorge and E karana. In gorge,
> away when fleeing from you. This is a big problem with the
> Hill Giants in Rathe. None of the Mistmoore pathing problems
> I know of are caused by this.
>Theres a froglok in Guk that would do this. He'd see our warrior, and
> In MM, the main problem is that mobs don't take a straight
> line route to get to you. Anything you pull from or in front
> of the ballroom runs through the ballroom, out the back,
> through the negotiator room, and then towards you. On the
> way, it picks up all the mobs in the ballroom, the negotiator
> room, and the gargoyles in between. (There are other pathing
> problems, but this is the big one. Second would have to be
> that annoying mob which immediately runs for the castle when
> it sees you - doesn't even bother to attack.)
>--