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Message ID: 15376
Date: Wed Feb 23 23:25:27 GMT 2000
Author: kim@stormhaven.org
Subject: Re: Re: Levels after hell levels
>But that's not what I was measuring. I was measuring a 31
> lvl, exp needed, exp lost (examples made up)
> --------------------
> lvl 29 5000 500
> lvl 30 10000 500
> lvl 31 2500 500
>
> As you can see, the experience lost is linear, while the exp needed for hell
> level takes a big jump, and there is a dip afterwards.
>
> A death at 29 costs you half a bubble.
> A death at 30 costs you a quarter of a bubble.
> A death at 31 costs you a full bubble.
> But the total experience loss is the same in each case.
> (based on the made of example above)