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Message ID: 20312
Date: Wed Jul 5 19:49:56 BST 2000
Author: Kevin L. Crawford
Subject: Re: [eqbards] getting new friends
----- Original Message -----
From: "Big Daddy Legba" <legba@...>
To: <eqbards@egroups.com>
Sent: Wednesday, July 05, 2000 1:06 PM
Subject: Re: [eqbards] getting new friends
> Sense Heading: That goes for any character, not just rangers... Perhaps
> bard have a slightly higher int which would help a small amount.
>
> Make sure you have the correct target? What class doesn't have to do
that?
>
> Snare: Not exactly tough to do, when you get the snare breaks message,
cast
> it again.
>
> Hit Kick: Yup
>
> Taunt: Why would you hit taunt all the time? It only works when the
monster
> is on someone else. And again when it light up you hit it. Very easy.
>
> Keep an eye on casters: I do this more as a bard than my roomate does as
a
> warrior. Why? because he's the tank, I want to stay on the main monster,
> let the extra mellees help the casters.
>
> No offense taken, but I can't disagree more with what you said. My first
> char was a warrior, who is the exact same thing, minus the snare...
>
>
>
> Hit Sense heading constantly to max skill
> Make sure you have correct target
> Make sure target stays snared (esp painful if there's a magician in the
grou
> **curses all magicians and their stupid earth pets**)
> Hit Kick when button recycles
> Hit Taunt whenever button recycles (unless there is a warrior in the
group)
> Keep an eye on the casters to make sure nothing jumps them. If it does,
run
> over, taunt it away and stick-root it.
>
> No offense guys. I've played 3 bards over 20th level (beta, test and
> release server) (Beta to 30, Test to 51, Release server to 46) and, yes,
we
> have a lot of button pushing to do. But all other hybrids have it just as
> bad, if not worse:
>
>
>
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