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Message ID: 23411
Date: Tue Jan 23 22:52:55 GMT 2001
Author: Noel Anderson
Subject: Re: Avoiding faction hits in PoG when pulling


There really isn't a good way to do this. If you're pulling, you'll be
taking faction hits. There really isn't any way around it.

You will rarely be getting single mobs. Half of the mobs are unmezable.
If it takes your entire force over 30 seconds to kill a single normal
mob...thats, um, bad. I'm not an enchanter, but mem blur appears to take
several casts, and they never seem to know if it worked.

PoG can be pretty fun. If you want to be a puller, good for you. But
realistically, don't expect to do it without faction consequences.


regards,
Suladan Starfinder
The Pantheon
58 bard, Innoruuk


On 23 Jan 2001 eqbards@egroups.com wrote:
> Was wondering if there is any way for a bard to serve as main puller in PoG
> without taking a negative Tunare faction hit? From what I have read, a lot
> of folks are using non-KOS players to serve as scouts in PoG in order to
> lead the puller to the next mob. If there was some way for us to remain
> non-KOS while pulling, think this could be a lot of fun since we could both
> scout and pull.
> I was thinking that one possibility is for an enchanter to cast mem blur on
> the mob as you pulled it back to the camp. Another option would be for the
> bard to camp as soon as he dropped the mob off at the camp. This would work
> assuming you can camp out before the raid members killed the mob. Anyone
> know if these two options will work? Any other options?
> In every major raid I have attended, I almost always end up playing mana
> battery or resist buffer. This is all fine and dandy, but getting to be main
> scout/puller for a major raid sounds like it would be a lot of fun.
> Galtin of E'ci