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Message ID: 23997
Date: Mon Feb 26 21:43:15 GMT 2001
Author: Jeffrey Sue
Subject: Re: [eqbards] Bards and Pulling


At 04:19 PM 2/26/01 -0500, Christopher Sanders wrote:
>Outdoor pulling is no problem, when grabbing wandering mobs, but correct me
>if I'm wrong, but we are *not* dungeon pullers, correct? As in, pulling one
>mob out of many.

actually we are very good dungeon pullers. sounds like you had a resist. ah well
it happens sometimes. you just have to be willing to bite it to save the group, get
rezzed and try again. same as when an sk or monk pulls, occasionally there will
be too many casters (which messes up fd) or they fail a fd check. then they just
die and get rezzed and try again.

>I refuse to pull in Dalnir's now. Last time I tried, the first lull on the
>first mob was resisted...and it took the long way around to get me. So many
>casters, I was dead faster than I could warn the group. With that less than
>stellar record, even contemplating trying to lull 2 or 3 before pulling 1 is
>less than appealing.

i'm not familiar with dalnirs, but in general, a large part of being a good puller is learning
the aggro ranges and pathing in the area. another part is being willing to die when
things go wrong. the number one priority is to not get the group killed by a train.

>I don't think I'm missing anything, but just wanted to check here, and make
>sure. :)
>
>Atonal