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Message ID: 5761
Date: Fri Aug 27 21:06:29 BST 1999
Author: jay schultze
Subject: RE: Chain vs. snare
> > From: Ryan Honeyman <slasher@...>Michael is right - Snare is superior in effect to chains when it works, i
> >
> > >Hopefully you'll learn to do otherwise. If you don't, I can
> > >guarantee you'll have a very difficult time getting groups
> > >as you advance.
> >
> > Well, because I disagree with you and then you rattle off a
> > comment like above will make me say this. I am one of the
> > more popular 2nd wave bards on our server. No one has ever
> > questioned my tactics, and I have people immediately asking
> > me to join up with them. Druids and rangers are NOT typically
> > extremely intelligent people, and either like to pure melee
> > or pure burn/heal. The bard has always been stuck with making
> > many songs work to their advantage, where other classes specialize
> > in one or two areas.
> >
> > 1) Druids don't group much. They solo anything they can.
> > I've been in group with druids about 5% of the time I
> > play EQ. And half of that 5% was with you.
> >
> > 2) Rangers are melee people. Their spells are for the extra
> > utility perks. They are not the best casters, I often see
> > the snare spell cast (the green/yellow flying circles) and
> > almost always see a full resist. (ie: no snare message)
> > I don't have time to wait for the snare to kick in. I
> > do not get resisted that often on chains. I miss more notes,
> > than I get resists.
> >
> > 3) In the last two weeks, my steady group DOES NOT have a
> > druid or ranger. Tactics change based on the group.
> >
> > ...and all this speculation about breaking out of chains,
> > I think you should get your bard to level 23 and then come
> > back to the table, J.
> >
> > In cazicthule, I can chain blue defenders/sentinels and it lasts
> > the whole battle (~20 secs), without reapplication. Yellow/Red
> > zealots, judicators... different story... however, once I chain
> > them near the end of the battle - they do not move. This may
> > takes four or fives resists, but the end goal is to stop runners.
> > And I accomplish this without ANY problems.
> >
> > Harmonic Distortion, 30th drummer.
> > League of Antonican Bards, The Wind Spirit's Song
> > < Keepers of Norrath > Innoruuk