[Next Message in Time] |
[Previous Message in Time] |
[Next Message in Topic] |
[Previous Message in Topic]
Message ID: 6514
Date: Tue Sep 14 22:34:24 BST 1999
Author: JasonF
Subject: Re: Re: was: Fear/Chain, is not cheesy Re: good bards
> "Everyone needs to /assist the puller"Sorry for the cursing, but this sort of advice is generally greeted with a
> "Do not switch targets unless I say"
> "Do not use AOE effects or spells"
> "Do not DoT the mob you arent fighting"
> After this group broke up, I joined one of the best groups I have ever!!
> been in. We had me, a warrior, a shadow knight, a paladin, a ranger and a
> shaman all level 30-34 and we were fighting in the throne room. I was
> using Pixie Strike (my new favoirte song), Lullaby, Anthem, Hymn, Psalm of
> Cooling and Constant Chain depending on the situation and we were the only
> group there for a few hours. We cleared both floors of the house and had
> about a 5 minute break before things started respawning. It was simply
> amazing... We handled some insane pulls (2 heralds, 1 justicar, 1 monkey,
> 1 zealot, 1 fanatic), never started a train, never died, and gained a lot
> of experience (a bubble and a half of level 30 in 4 hours) and cash (100pp
> after selling the 10 fine steel weapons I got). Best of all.. i never
> unequipped my lute :).
> The tactics for various situations were:
> 1 non-caster: twist Anthem, Hymn and Psalm of Cooling. If the ranger
> couldnt snare it, Chain it when it starts to run.
> 1 caster: Pixie Strike over and over and over to interrupt the spells.
> This is very effective against the shaman we were fighting as it stopped
> the heals.
> 2 non casters: Pixie Strike until it succeeds, then Hymn, repeat. Keep
> the mob that isnt being attacked messed and still heal everyone.. Save
> that shaman mana. When one dies, switch to the 1 mob scenario
> 2 casters or mixed: Lullaby over and over again. This will interrupt the
> caster(s) and keep one mob sleeped most of the time. When 1 dies, switch
> to the 1 mob scenario
> 3 or more: Lullaby over and over again. Most mobs are sleeping which
> helps when there are multiple healers.
> For these tactics to work you MUST teach everyone to /assist the puller.
> It usually takes about 30 minutes to convince the meleers who arent used
> to grouping with an enchanter or a bard to usually ignore the mobs who go
> for the shaman or the new mob that just spawned and joined in and let me
> handle it. So drill it into their heads:
> "Everyone needs to /assist the puller"
> "Do not switch targets unless I say"
> "Do not use AOE effects or spells"
> "Do not DoT the mob you arent fighting" (this happened twice last night
> and I couldnt mesmerize the mob off the dotter.. he learned)
> and best of all when you first join the group or when someone new joins...
> "Hello my name is Celandro Spellsong and I will be your substitute
> enchanter for the night. Adjust your play accordingly."
>
> Celandro Spellsong
> 30 Bard Povar
> Wannabe enchanter
>
>
> --------------------------- ONElist Sponsor ----------------------------
>
> ?? BETA TEST our free, real-time technical support service with live experts
> go to EXPERTCITY.COM
> <a href=" http://clickme.onelist.com/ad/expertcity6 ">Click Here</a>
>
> ------------------------------------------------------------------------
>
>