proxygen
EventBaseThread.h
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1 /*
2  * Copyright 2016-present Facebook, Inc.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #pragma once
18 
19 #include <folly/Range.h>
20 #include <memory>
21 
22 namespace folly {
23 
24 class EventBase;
25 class EventBaseManager;
26 class ScopedEventBaseThread;
27 
29  public:
31  explicit EventBaseThread(
32  bool autostart,
33  EventBaseManager* ebm = nullptr,
34  folly::StringPiece threadName = folly::StringPiece());
35  explicit EventBaseThread(EventBaseManager* ebm);
37 
40 
41  EventBase* getEventBase() const;
42 
43  bool running() const;
44  void start(folly::StringPiece threadName = folly::StringPiece());
45  void stop();
46 
47  private:
48  EventBaseThread(EventBaseThread const&) = default;
49  EventBaseThread& operator=(EventBaseThread const&) = default;
50 
52  std::unique_ptr<ScopedEventBaseThread> th_;
53 };
54 } // namespace folly
—— Concurrent Priority Queue Implementation ——
Definition: AtomicBitSet.h:29
requires E e noexcept(noexcept(s.error(std::move(e))))
EventBase * getEventBase() const
EventBaseManager * ebm_
EventBaseThread & operator=(EventBaseThread &&) noexcept
std::unique_ptr< ScopedEventBaseThread > th_
void start(folly::StringPiece threadName=folly::StringPiece())