27 class EventBaseManager;
46 const StringPiece& name);
EventBase * getEventBase() const
constexpr detail::Map< Move > move
void add(Cob fn) override
Implements the Executor interface.
ScopedEventBaseThread & operator=(ScopedEventBaseThread &&other)=delete
void add(Func func) override
—— Concurrent Priority Queue Implementation ——
EventBase * getEventBase() override
std::thread::id getThreadId() const
Range< const char * > StringPiece