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| MOCK_METHOD4 (_processAccept, folly::Optional< AsyncActions >(const State &, folly::Executor *, std::shared_ptr< const FizzServerContext > context, const std::shared_ptr< ServerExtensions > &extensions)) |
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AsyncActions | processAccept (const State &state, folly::Executor *executor, std::shared_ptr< const FizzServerContext > context, const std::shared_ptr< ServerExtensions > &extensions) override |
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| MOCK_METHOD2 (_processSocketData, folly::Optional< AsyncActions >(const State &, folly::IOBufQueue &)) |
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AsyncActions | processSocketData (const State &state, folly::IOBufQueue &queue) override |
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| MOCK_METHOD2 (_processWriteNewSessionTicket, folly::Optional< AsyncActions >(const State &, WriteNewSessionTicket &)) |
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AsyncActions | processWriteNewSessionTicket (const State &state, WriteNewSessionTicket write) override |
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| MOCK_METHOD2 (_processAppWrite, folly::Optional< AsyncActions >(const State &, AppWrite &)) |
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AsyncActions | processAppWrite (const State &state, AppWrite appWrite) override |
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| MOCK_METHOD2 (_processEarlyAppWrite, folly::Optional< AsyncActions >(const State &, EarlyAppWrite &)) |
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AsyncActions | processEarlyAppWrite (const State &state, EarlyAppWrite appWrite) override |
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| MOCK_METHOD1 (_processAppClose, folly::Optional< Actions >(const State &)) |
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Actions | processAppClose (const State &state) override |
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virtual | ~ServerStateMachine ()=default |
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Definition at line 33 of file Mocks.h.