proxygen
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#include <Padded.h>
A Node is a fixed-size container of as many objects of type T as would fit in a region of memory of size NS. The last NS % sizeof(T) bytes are ignored and uninitialized.
Node only works for trivial types, which is usually not a concern. This is intentional: Node itself is trivial, which means that it can be serialized / deserialized using a simple memcpy.