Nymph Game Engine
Chaiscript based Game Engine
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#include <glm/glm.hpp>
#include <map>
#include <memory>
#include "events/event.h"
#include "physics/collision_data.h"
#include <list>
#include "component.h"
#include "events/fsm/fsm.hpp"
#include "sprite_move_event.h"
#include "animation_trigger_event.hpp"
Go to the source code of this file.
Classes | |
struct | Game::SpriteMovementMotor |
struct | Game::SpriteMovementMotor::SpriteData |
Sprite data to be exposed for FSM mutation. More... | |
class | Game::SpriteMovementMotor::MoveUpReactor |
class | Game::SpriteMovementMotor::FaceUpReactor |
class | Game::SpriteMovementMotor::MoveDownReactor |
class | Game::SpriteMovementMotor::FaceDownReactor |
class | Game::SpriteMovementMotor::MoveLeftReactor |
class | Game::SpriteMovementMotor::FaceLeftReactor |
class | Game::SpriteMovementMotor::MoveRightReactor |
class | Game::SpriteMovementMotor::FaceRightReactor |
class | Game::SpriteMovement |
Class for sprite movement. More... | |
Namespaces | |
Game | |