| Home Page | Recent Changes | Preferences

Highlander

Tarquin: Hi there. Welcome to the Wiki :D

Highlander: Hullo, Nice lil resource u guys have got here.

ZxAnPhOrIaN: Welcome aboard! :) :tup:

AlexAC: Hello! im a bit of a newbie (ok Alot of a newb, and using ut2003) but i like the look of your grav pack

and umm, i suck and cant use it. What im doing:

copy the text from each box into a file (in the dir ut2003\GravityZoneInfo\classes) with the file name as x.uc where;

"class x extends y"

of course i added edit packages to ut2003.ini but when i run "ucc.exe make" i get the error;

"Bad class definition 'GravityZoneInfo'//796/796

Can't find file '..\GravityZoneInfo\Classes\GravityZoneInfo.uc' for import

Parsing blackhole"

is this me being stupid (yet again) or (hopefully!) something else, i have a sneaking suspusion i should be in unrealed...

About Meh

This is where I blabber on about me.

Contact Info

Projects

  • Highlander/BallReturnVolume Volume that will Return the BR ball back to its base.
  • Several (3) Badly Designed :) 3rd Party maps for Unreal Fortress
    • UNF-CTF-Suicidal_Tendencies
    • UNF-OF-DOME
    • UNF-CTF-Hemaroids
  • A multitude of un-finished Unreal Fortress maps dropped for various reasons :(
  • numerous maps which tend to make the UT engine react badly :P (Spherical warpzones are fun)
  • Several small map-related actors for use in above maps.
  • Such as a little pack of actors that you can use for various "gravity" related fx highlander/gravitypack In their poorly coded glory. (One of the first things i wrote in unrealscript with aphelion's help)
  • Recent Map-Bitch^H^H^H^H^H^Hper for [Unreal-Command]

Category Personal Page

The Unreal Engine Documentation Site

Wiki Community

Topic Categories

Image Uploads

Random Page

Recent Changes

Offline Wiki

Unreal Engine

Console Commands

Terminology

FAQs

Help Desk

Mapping Topics

Mapping Lessons

UnrealEd Interface

UnrealScript Topics

UnrealScript Lessons

Making Mods

Class Tree

Modeling Topics

Chongqing Page

Log In