| Home Page | Recent Changes | Preferences

InterestVolume

Postal 2 :: Actor >> Brush >> Volume >> PhysicsVolume >> InterestVolume (Package: Postal2Game)

When the player is seen in an InterestVolume doing something, they'll respond with the given reaction.

Most single-player maps will have one of these set up across the telephone wires that can be walked on. While the dude is walking on the telephone wires bystanders will watch. If he falls off and passes through a the InterestVolume directly below the wires, the bystanders will then laugh at the dude falling off.

One of these is also placed in the bank just below the glass roof. If the dude makes a flashy entrance through the roof and bystanders see him they'll applaud him. The police, however, won't be too thrilled.

Properties

Main

var() FPSPawn.EPawnInitialState SightReaction
Type of reaction the dude gets from being in this volume.
var() bool bActive
Whether or not the volume is active.

Functions

function Trigger (Actor Other, Pawn EventInstigator)
If triggered, bActive is toggled.

Related Topics


Category Class (P2)

The Unreal Engine Documentation Site

Wiki Community

Topic Categories

Image Uploads

Random Page

Recent Changes

Offline Wiki

Unreal Engine

Console Commands

Terminology

FAQs

Help Desk

Mapping Topics

Mapping Lessons

UnrealEd Interface

UnrealScript Topics

UnrealScript Lessons

Making Mods

Class Tree

Modeling Topics

Chongqing Page

Log In