| Home Page | Recent Changes | Preferences

QPoint

This is a queue for people to stand in, like in a grocery awaiting checkout.

Properties

float CutterFrequency
0 to 1 for how often people will try to cut in line.
float DistToActive
How close the player needs to be before I become active, if I wasn't already
Name EndTag
Tag for Keypoint that marks the end of the line
float UpdateTime
How quickly the line moves / how often I update the line

Related Topics

The Unreal Engine Documentation Site

Wiki Community

Topic Categories

Image Uploads

Random Page

Recent Changes

Offline Wiki

Unreal Engine

Console Commands

Terminology

FAQs

Help Desk

Mapping Topics

Mapping Lessons

UnrealEd Interface

UnrealScript Topics

UnrealScript Lessons

Making Mods

Class Tree

Modeling Topics

Chongqing Page

Log In