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NexButton.cpp
Go to the documentation of this file.
1
16
#include "
NexButton.h
"
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18
NexButton::NexButton
(uint8_t pid, uint8_t cid,
const
char
*name)
19
:
NexTouch
(pid, cid, name)
20
{
21
}
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23
uint16_t
NexButton::getText
(
char
*buffer, uint16_t len)
24
{
25
String cmd;
26
cmd +=
"get "
;
27
cmd += getObjName();
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cmd +=
".txt"
;
29
sendCommand(cmd.c_str());
30
return
recvRetString(buffer,len);
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}
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bool
NexButton::setText
(
const
char
*buffer)
34
{
35
String cmd;
36
cmd += getObjName();
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cmd +=
".txt=\""
;
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cmd += buffer;
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cmd +=
"\""
;
40
sendCommand(cmd.c_str());
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return
recvRetCommandFinished();
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}
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NexButton::NexButton
NexButton(uint8_t pid, uint8_t cid, const char *name)
Constructor.
Definition:
NexButton.cpp:18
NexButton::getText
uint16_t getText(char *buffer, uint16_t len)
Get text attribute of component.
Definition:
NexButton.cpp:23
NexButton.h
The definition of class NexButton.
NexButton::setText
bool setText(const char *buffer)
Set text attribute of component.
Definition:
NexButton.cpp:33
NexTouch
Father class of the components with touch events.
Definition:
NexTouch.h:53
NexButton.cpp
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