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Insane Bump

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InsaneBump.py.txt11.46 KB

This is a normal map generator from a single image, originally created by omaremad. Load a single layer picture, then choose filters/map/insanebump..., tweak the details, then hit OK. The normal/height/ambiend/specular maps for the picture will be created within the folder where the original picture resides.

The script produces different files within the original image's directory:
the _n is the normal map,
the _s is the specular,
the _d is the diffusion (just the color)
the _a is the ambiend occlusion
the _h is the displacement (or height map)

Rename it to InsaneBump.py, make it executable and place it into the plug in directory.

PS I apologise for not caring for the script, since there is no way that I can be notified for problems from this forum, please use this forum thread:
http://opengameart.org/forumtopic/someone-willig-to-update-insane-bump-p...

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