Mapping For UTXMP/Artifact Node
Look for XMPArtifactNode actor here:
NavigationPoint >> JumpDest >> JumpSpot >> GameObjective >> XMPArtifactNode
Actor properties
- Team >> TeamIndex
- set to 0 for RED, 1 for BLUE, 255 for neutral (green).
- XMPArtifactNode >> HolderClasses
- add two artifacts in two slots. Make sure your Red and Blue node slots are different: for example, if you added artifacts to slots 0 and 2 in Red node, in Blue node add them to 1 and 3.
See also
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