public
static
final
class
PlaybackState.Builder
extends Object
java.lang.Object | |
↳ | android.media.session.PlaybackState.Builder |
Builder for PlaybackState
objects.
Public constructors | |
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PlaybackState.Builder()
Creates an initially empty state builder. |
|
PlaybackState.Builder(PlaybackState from)
Creates a builder with the same initial values as those in the from state. |
Public methods | |
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PlaybackState.Builder
|
addCustomAction(String action, String name, int icon)
Add a custom action to the playback state. |
PlaybackState.Builder
|
addCustomAction(PlaybackState.CustomAction customAction)
Add a custom action to the playback state. |
PlaybackState
|
build()
Build and return the |
PlaybackState.Builder
|
setActions(long actions)
Set the current actions available on this session. |
PlaybackState.Builder
|
setActiveQueueItemId(long id)
Set the active item in the play queue by specifying its id. |
PlaybackState.Builder
|
setBufferedPosition(long bufferedPosition)
Set the current buffered position in ms. |
PlaybackState.Builder
|
setErrorMessage(CharSequence error)
Set a user readable error message. |
PlaybackState.Builder
|
setExtras(Bundle extras)
Set any custom extras to be included with the playback state. |
PlaybackState.Builder
|
setState(int state, long position, float playbackSpeed)
Set the current state of playback. |
PlaybackState.Builder
|
setState(int state, long position, float playbackSpeed, long updateTime)
Set the current state of playback. |
Inherited methods | |
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From
class
java.lang.Object
|
PlaybackState.Builder ()
Creates an initially empty state builder.
PlaybackState.Builder (PlaybackState from)
Creates a builder with the same initial values as those in the from state.
Parameters | |
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from |
PlaybackState :
The state to use for initializing the builder.
|
PlaybackState.Builder addCustomAction (String action, String name, int icon)
Add a custom action to the playback state. Actions can be used to
expose additional functionality to MediaControllers
beyond what is offered by the standard transport
controls.
e.g. start a radio station based on the current item or skip ahead by 30 seconds.
Parameters | |
---|---|
action |
String :
An identifier for this action. It can be sent back to
the MediaSession through
sendCustomAction(String, Bundle) . |
name |
String :
The display name for the action. If text is shown with
the action or used for accessibility, this is what should
be used. |
icon |
int :
The resource action of the icon that should be displayed
for the action. The resource should be in the package of
the MediaSession . |
Returns | |
---|---|
PlaybackState.Builder |
this |
PlaybackState.Builder addCustomAction (PlaybackState.CustomAction customAction)
Add a custom action to the playback state. Actions can be used to expose additional
functionality to MediaControllers
beyond what is offered by the
standard transport controls.
An example of an action would be to start a radio station based on the current item or to skip ahead by 30 seconds.
Parameters | |
---|---|
customAction |
PlaybackState.CustomAction :
The custom action to add to the PlaybackState . |
Returns | |
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PlaybackState.Builder |
this |
PlaybackState build ()
Build and return the PlaybackState
instance with these
values.
Returns | |
---|---|
PlaybackState |
A new state instance. |
PlaybackState.Builder setActions (long actions)
Set the current actions available on this session. This should use a bitmask of possible actions.
ACTION_SKIP_TO_PREVIOUS
ACTION_REWIND
ACTION_PLAY
ACTION_PAUSE
ACTION_STOP
ACTION_FAST_FORWARD
ACTION_SKIP_TO_NEXT
ACTION_SEEK_TO
ACTION_SET_RATING
ACTION_PLAY_PAUSE
ACTION_PLAY_FROM_MEDIA_ID
ACTION_PLAY_FROM_SEARCH
ACTION_SKIP_TO_QUEUE_ITEM
ACTION_PLAY_FROM_URI
ACTION_PREPARE
ACTION_PREPARE_FROM_MEDIA_ID
ACTION_PREPARE_FROM_SEARCH
ACTION_PREPARE_FROM_URI
Parameters | |
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actions |
long :
The set of actions allowed. |
Returns | |
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PlaybackState.Builder |
this |
PlaybackState.Builder setActiveQueueItemId (long id)
Set the active item in the play queue by specifying its id. The
default value is UNKNOWN_ID
Parameters | |
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id |
long :
The id of the active item. |
Returns | |
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PlaybackState.Builder |
this |
PlaybackState.Builder setBufferedPosition (long bufferedPosition)
Set the current buffered position in ms. This is the farthest playback point that can be reached from the current position using only buffered content.
Parameters | |
---|---|
bufferedPosition |
long :
The position in ms that playback is buffered
to. |
Returns | |
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PlaybackState.Builder |
this |
PlaybackState.Builder setErrorMessage (CharSequence error)
Set a user readable error message. This should be set when the state
is STATE_ERROR
.
Parameters | |
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error |
CharSequence :
The error message for display to the user. |
Returns | |
---|---|
PlaybackState.Builder |
this |
PlaybackState.Builder setExtras (Bundle extras)
Set any custom extras to be included with the playback state.
Parameters | |
---|---|
extras |
Bundle :
The extras to include. |
Returns | |
---|---|
PlaybackState.Builder |
this |
PlaybackState.Builder setState (int state, long position, float playbackSpeed)
Set the current state of playback.
The position must be in ms and indicates the current playback
position within the item. If the position is unknown use
PLAYBACK_POSITION_UNKNOWN
. The update time will be set to
the current elapsedRealtime()
.
The speed is a multiple of normal playback and should be 0 when paused and negative when rewinding. Normal playback speed is 1.0.
The state must be one of the following:
STATE_NONE
STATE_STOPPED
STATE_PLAYING
STATE_PAUSED
STATE_FAST_FORWARDING
STATE_REWINDING
STATE_BUFFERING
STATE_ERROR
STATE_CONNECTING
STATE_SKIPPING_TO_PREVIOUS
STATE_SKIPPING_TO_NEXT
STATE_SKIPPING_TO_QUEUE_ITEM
Parameters | |
---|---|
state |
int :
The current state of playback. |
position |
long :
The position in the current item in ms. |
playbackSpeed |
float :
The current speed of playback as a multiple of
normal playback. |
Returns | |
---|---|
PlaybackState.Builder |
this |
PlaybackState.Builder setState (int state, long position, float playbackSpeed, long updateTime)
Set the current state of playback.
The position must be in ms and indicates the current playback
position within the item. If the position is unknown use
PLAYBACK_POSITION_UNKNOWN
. When not using an unknown
position the time at which the position was updated must be provided.
It is okay to use elapsedRealtime()
if the
current position was just retrieved.
The speed is a multiple of normal playback and should be 0 when paused and negative when rewinding. Normal playback speed is 1.0.
The state must be one of the following:
STATE_NONE
STATE_STOPPED
STATE_PLAYING
STATE_PAUSED
STATE_FAST_FORWARDING
STATE_REWINDING
STATE_BUFFERING
STATE_ERROR
STATE_CONNECTING
STATE_SKIPPING_TO_PREVIOUS
STATE_SKIPPING_TO_NEXT
STATE_SKIPPING_TO_QUEUE_ITEM
Parameters | |
---|---|
state |
int :
The current state of playback. |
position |
long :
The position in the current item in ms. |
playbackSpeed |
float :
The current speed of playback as a multiple of
normal playback. |
updateTime |
long :
The time in the elapsedRealtime()
timebase that the position was updated at. |
Returns | |
---|---|
PlaybackState.Builder |
this |