public
class
LinearGradient
extends Shader
| java.lang.Object | ||
| ↳ | android.graphics.Shader | |
| ↳ | android.graphics.LinearGradient | |
Public constructors | |
|---|---|
LinearGradient(float x0, float y0, float x1, float y1, int[] colors, float[] positions, Shader.TileMode tile)
Create a shader that draws a linear gradient along a line. |
|
LinearGradient(float x0, float y0, float x1, float y1, int color0, int color1, Shader.TileMode tile)
Create a shader that draws a linear gradient along a line. |
|
Inherited methods | |
|---|---|
android.graphics.Shader
| |
java.lang.Object
| |
LinearGradient (float x0,
float y0,
float x1,
float y1,
int[] colors,
float[] positions,
Shader.TileMode tile)
Create a shader that draws a linear gradient along a line.
| Parameters | |
|---|---|
x0 |
float:
The x-coordinate for the start of the gradient line |
y0 |
float:
The y-coordinate for the start of the gradient line |
x1 |
float:
The x-coordinate for the end of the gradient line |
y1 |
float:
The y-coordinate for the end of the gradient line |
colors |
int:
The colors to be distributed along the gradient line |
positions |
float:
May be null. The relative positions [0..1] of
each corresponding color in the colors array. If this is null,
the the colors are distributed evenly along the gradient line. |
tile |
Shader.TileMode:
The Shader tiling mode
|
LinearGradient (float x0,
float y0,
float x1,
float y1,
int color0,
int color1,
Shader.TileMode tile)
Create a shader that draws a linear gradient along a line.
| Parameters | |
|---|---|
x0 |
float:
The x-coordinate for the start of the gradient line |
y0 |
float:
The y-coordinate for the start of the gradient line |
x1 |
float:
The x-coordinate for the end of the gradient line |
y1 |
float:
The y-coordinate for the end of the gradient line |
color0 |
int:
The color at the start of the gradient line. |
color1 |
int:
The color at the end of the gradient line. |
tile |
Shader.TileMode:
The Shader tiling mode
|