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Draw 2D points#
Simple example plotting 2D points.
from vispy import gloo
from vispy import app
import numpy as np
VERT_SHADER = """
attribute vec2 a_position;
attribute vec3 a_color;
attribute float a_size;
varying vec4 v_fg_color;
varying vec4 v_bg_color;
varying float v_radius;
varying float v_linewidth;
varying float v_antialias;
void main (void) {
v_radius = a_size;
v_linewidth = 1.0;
v_antialias = 1.0;
v_fg_color = vec4(0.0,0.0,0.0,0.5);
v_bg_color = vec4(a_color, 1.0);
gl_Position = vec4(a_position, 0.0, 1.0);
gl_PointSize = 2.0*(v_radius + v_linewidth + 1.5*v_antialias);
}
"""
FRAG_SHADER = """
#version 120
varying vec4 v_fg_color;
varying vec4 v_bg_color;
varying float v_radius;
varying float v_linewidth;
varying float v_antialias;
void main()
{
float size = 2.0*(v_radius + v_linewidth + 1.5*v_antialias);
float t = v_linewidth/2.0-v_antialias;
float r = length((gl_PointCoord.xy - vec2(0.5,0.5))*size);
float d = abs(r - v_radius) - t;
if( d < 0.0 )
gl_FragColor = v_fg_color;
else
{
float alpha = d/v_antialias;
alpha = exp(-alpha*alpha);
if (r > v_radius)
gl_FragColor = vec4(v_fg_color.rgb, alpha*v_fg_color.a);
else
gl_FragColor = mix(v_bg_color, v_fg_color, alpha);
}
}
"""
class Canvas(app.Canvas):
def __init__(self):
app.Canvas.__init__(self, keys='interactive')
ps = self.pixel_scale
# Create vertices
n = 10000
v_position = 0.25 * np.random.randn(n, 2).astype(np.float32)
v_color = np.random.uniform(0, 1, (n, 3)).astype(np.float32)
v_size = np.random.uniform(2*ps, 12*ps, (n, 1)).astype(np.float32)
self.program = gloo.Program(VERT_SHADER, FRAG_SHADER)
# Set uniform and attribute
self.program['a_color'] = gloo.VertexBuffer(v_color)
self.program['a_position'] = gloo.VertexBuffer(v_position)
self.program['a_size'] = gloo.VertexBuffer(v_size)
gloo.set_state(clear_color='white', blend=True,
blend_func=('src_alpha', 'one_minus_src_alpha'))
self.show()
def on_resize(self, event):
gloo.set_viewport(0, 0, *event.physical_size)
def on_draw(self, event):
gloo.clear(color=True, depth=True)
self.program.draw('points')
if __name__ == '__main__':
canvas = Canvas()
app.run()
Total running time of the script: (0 minutes 0.551 seconds)