I’m working on a flash prototype for my next game, which will probably end up on iOS. Moving on from Pulsus, I’m designing something with a little more narrative, scenery, and character, although it’s still pretty much just particles…
Here’s a jumble of various pieces of space junk I’m working on for the game. It’s a fun process of designing little vector rockets and spaceships and then tearing them apart. I’m aiming to release a first prototype this weekend.
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