My Blog: projects, sketches, works in progress, thoughts, and inspiration.

Tagged: p3d

This is another script working with 3d l-systems but renders them quite differently. The 3d structure is translated onto a two dimensional plane and then a vertical line draws up to each point. The numbers represent the index number of each object within the code structure. The script uses the P3D library as it renders a little faster and the more advanced rendering of OpenGL is not needed.

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