My Blog: projects, sketches, works in progress, thoughts, and inspiration.

Tagged: spring

Back at the old particle system I’ve been enhancing the interaction. In the applet you can now easily create and remove particles and links. Particles can be dragged and multiple particles can be selected. Right now everything is controlled with keypresses, but I plan to build an interface to easily switch between tools and to modify particle and spring properties as well as environmental properties. When its a little closer to finished I’ll post it into my interactive site.

In these images, springs are drawn in purple and forces are drawn as blue lines, stronger forces are darker. Drawing the forces is a little unnecessary but it creates interesting patterns. Which is, at this point, all this application really does.

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What is particularly interesting is the way structures move. In the image below, a radial structure is dragged by its central point. The whole mass distorts into a cardioid shape. It eventually collapses into chaotic motion. Moving any particle in an interconnected set creates waves through the rest of the system.

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This is the result of my attempt to create a variation of my line wave script which waves in two dimensions. I started anew and used some particle systems I’d started a while ago. With a spring class which holds two particles together all the particles could be chained together. Hiding the particles and springs and wrapping the particle loop in a shape method with a curve vertex for each created a wobbling line. Without a background function the line continually drew each frame on the screen.

It’s not exactly what I had in mind, but I like how it turned out. I have a few different variations I may post and will keep playing with it. I’ll also have a few desktop wallpapers available from this script soon as soon as I decide how to set up and organize a wallpaper section on my site.

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